Wing Chun

WCI reference · Chum Kiu · 1TG test

Quick reference — Chum Kiu seminar curriculum

1 Bridging Form
2 Flowing
3 Combining Energy Systems Arm / Body / Legs → A.B.L.
4 Diagonal Lines (concept)
5 Transition
6 Timing — Rules of 3
7 Applications
8 Strategies
Arm

Upper limb energy — sticking, redirecting, bridging contact

Body

Core rotation and structural alignment driving power

Legs

Footwork, rooting, mobility and weight transfer

1
Bong Sau
2
Tan Sau
3
Jum Sau
4
Gan Sau
5
Pak Sau
6
Lap Sau
7
Fook Sau
8
Kao Sau
9
Gum Sau
RRRLLL
RLRLRL
RRLLLR
RLLLRR

Each combination follows the rule of 3: three connected movements using the matrix nodes with or without punches and footwork. Applications (1, 2 & 3) demonstrate real-use scenarios.

1st Technician Degree — grading requirements

CategoryRequirements
FormSiu-Nim-Tau + Chum Kiu
Technique · Power · Applications (1, 2 & 3)
S.B.M.
Striking / Balance / Mobility
Matrix System (Rules of 3, with/without punches & footwork)
Conditioning Drill (examiner's choice)
Shadow Fighting — 1 min solo
P.T.S.
Pressure Testing
Entry Techniques 1–10 (attacks & counters)
1,2,3 Drill — speed, power, transitions & finish
Chi Sau Framework ABCs — follow, lead, transitions
Self Defence Chi Sau Matrix System:
1 Stick · 2 Grabs · 3 Trapping · 4 Two-to-one · 5 One-to-two · 6 Follow · 7 Lead · 8 Freeflow

Self Defence (1–6) — high proficiency, escapes & control
TheoryWritten project on the Wing Chun system
Email to support@wingchuninternational.com — 7 days before exam

This document is a guide for students only and remains subject to revision at any time.

Wing Chun anti-throwing — sticky legs. Sweeps · Trips · Throws · Take Downs

Sweeps ×8
1Rick Sweep
2Hook Sweep
3Outside Sweep
4Inside Hook Sweep
5Outside Hook Sweep
6Cross Step Sweep
7Spinning Sweep
8Scissor Sweep
Trips ×8
1Toe Step
2Inside Knee Break
3Knee Trap
4Ankle Block
5Ankle Trap
6Leg Block / Foot Block
7Sit Down Trip
8Push to Trip / Stumble
Throws ×8
1Hip Throw
2Arm Drag Throw
3Sweeping Hip Throw
4Fireman's Carry Throw
5Arm Drag Reap Throw
6Leg Reap Throw
7The Back Throw
8Sacrifice Throw
Take Downs ×7
1Double
2Redirect
3Knee Break
4Single
5Locks
6Shoulder & Head Lock
7Head Control
Counters
1Single / Double Legs
2Shouldthrows
3Forward & Back
4Sweeps F&B
5Inside & Outside Trips
6Clinch & Body Lock
7Sacrifice Throws
Hand Drills
1Short Bridge
2Trap Gum
3Jut Hook
4Outside Pak Grip
5Kau & Weave Break
6Pull Push
7Sleeve Grip Break
Sweep Drills
1Static Drills
2Moving Opponent Drills
3Forward & Back Drills
4Side Stepping Drills
5V Step Drills
6Pivot Drills
7Combo Drills
8Reactive Drills
Key Principles
Awareness · Rooting · Balance
Footwork · Grips · Momentum
Execution · Leverage · Timing

Sweeps = take out the legs · Trips = block the leg/foot · Throws = lift their body · Take Downs = break structure